
Clean Energy Educational Technology with Virtual Technology
Description
This project focuses on the development of an integrated system within a virtual reality to simulate the energy utilization of a house powered by a Hybrid Renewable Energy System (HRES => Solar Panels and Wind Turbine). The system is designed to demonstrate its functionality through a simulation displayed on ARC system screens. The VR environment currently features: A house with an exterior garage, 13 solar panels and 3 wind turbine installed in the backyard and 10 solar panels on the roof of the house. The next phase will include: Connecting the HRES to the house for energy collection, storage, and distribution. The key contribution: Connects the HRES to the house, enabling real-time energy flow, Implements energy storage mechanisms to store surplus energy for use during low/no sunlight conditions, Distributes energy efficiently to meet the house’s power demands, Simulates the entire process in a VR environment, allowing users to visualize and interact with the systems in real time. Using Unity and Unreal Engine, this project creates a more interactive and realistic simulation. The goal is to help users learn about sustainable energy by providing a visual and immersive experience of how HRSE is used.